11/30/2023 0 Comments Define superliminal![]() Solo – Enables solo mode, when this toggle is on, only ‘Solo’ Nodes will be rendered You can set here some global parameters, such as motion blur, shading clipping etc’. You apply it from the effect menu under Superluminal / Stardust over a preferably Solid layer or adjustment layer that matches the comp size. This is your starting point, this is the effect that actually renders. Then next phase for manipulating a particle properties, is through the other nodes, such as fields that can displace, color etc’ the particles. if you have a spline, you could apply a size over path to the particles along the resulting spline. place of birth, speed and more,Īnd some properties affect the particles over life, like color, opacity and more, and then you can set in some cases properties over path, e.g. These properties are apply to several stages, some properties affect the particles upon birth, e.g. it will displace the birth position, rather then the over life.Įmitter node, generally speaking, is the producer of particles, and the Particle node, gives these particles their looks. When you connect a force between the emitter and the particle it will affect the relevant properties upon birth of these particles. Any force that is added could be either connected, and therefore affect only the connected branch, or free floating and this way it applies to all Particle systems in the space. ![]() Basic conceptsĪ particle system consists of a minimum set of Emitter and Particle nodes connected together. With the panel, you create, connect and delete nodes.Ĭontrols – these are effect controls that are added when a new node is created in the panel. Stardust Panel – you can either open it from the Window menu, or through the main effect. Stardust main effect – you can find it in the Effect menu under Superluminal Stardust. If that didn’t solve the issue, send us an email and we’ll get back to you asap.
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